BIPLANESPlay online →

Local play

Two Players

Your browser needs Canvas support to run the flight sandbox.
Red
Blue
Red W launch · A/D turn · F fireBlue ↑ launch · ←/→ turn · Enter fire
Settings

Flight tuning

Point down with your fall; recover at 118 px/s airspeed. Falling speed counts only when aligned.

Clouds

Local tuning applies live. Online matches use the shared defaults.

Display

Flight data
FIRST TO 5BALLOON · WAITING3 SHOTS PER PILOT · 2s RESPAWN

P1 / RED

0
PARKED · SAFE0 px/s3/3 SHOTS READY

W launch · A/D turn · F fire

P2 / BLUE

0
PARKED · SAFE0 px/s3/3 SHOTS READY

↑ launch · ←/→ turn · Enter fire

IN FLIGHT

Ready for flight

00:00
AIRSPEED
0px/s
ALTITUDE AGL
333px
PITCH
0deg
LEVEL FLIGHT
VERTICAL SPEED
0px/s
HOLDING STEADY
How to play

Controls

Red: W launch · A / D turn · F fire

Blue: ↑ launch · ← / → turn · Enter fire

Two Players: use each pilot’s buttons below the field. Solo Practice: tap either side of the field to launch, then release. Hold the left side to turn counterclockwise, the right side to turn clockwise, and the middle to fire. Use two fingers to turn and fire together.

R restarts. Space pauses.

Win the dogfight

Shoot a rival or an airborne balloon for +1. Crash into the ground or tower to lose 1. Colliding planes each lose 1; parked pilots are safe and cannot score or fire.

You have a three-second bullet shield after launch. You can still shoot while protected.

Takeoff & stalls

Launch starts the roll. Turn to lift off. If you stall, point down in the direction you’re falling to regain speed.